Crew – Wearables in the Wild

The Wearables in the Wild 2015 expedition has attracted quite an amazing crew!

We have a diverse background of ages, jobs, technological and biological experience.  Dozens of incredible researchers, designers, artists, adventurers and biologists, applied, but we were only able to accomodate 10 positions. The final selected participants originate from all around the world, and most of them recently come from Georgia Tech and MIT.

 Andrew Quitmeyer

Andy Quitmeyer is a Polymath Adventurer. His PhD research in “Digital Naturalism” blends biological fieldwork and DIY digital crafting. This work has taken him to the wilds of Panama and Madagascar (and the US) where he’s run workshops with diverse groups of scientists, artists, designers, and engineers. He’s also adapted some of the research to exploring human sexuality with his Open Source Sex Technology startup Comingle. His trans-disciplinary, multimedia projects have been featured in Wired, PBS, NPR, The Discovery Channel, Cartoon Network, Make Magazine, along with many online and local news sources.


  • Carry Heavy Things
  • Hacking
  • Brute Force



Laura Levy Laura Levy

Laura’s interests in organismal behavior have taken her around the world working as a trans-disciplinary scientist in a variety of fields including shark attack research, zooarchaeology, and game design. After more than ten years of museum collections and biological field work, she now works with the Interactive Media Technology Center at Georgia Tech as a Research Scientist. She applies her classical ethology training towards studying how people use technology and how to design experiences that maximize human performance. Current research projects involve video game design, music psychology, augmented reality, and new technologies to support biological field research.


  • Kite flying
  • Parallel parking
  • Bird calling

63005 Matt Swarts

Matthew’s work focuses on the translation of human behavioral patterns and perceptions within real, virtual, and augmented environments into computer models and simulations to better understand design decisions. He often develops custom hardware sensors, interactive systems, and software applications for capturing occupant behavior, testing human spatial perception in 3D virtual environments, running discrete-event and agent-based modeling and simulation, and performing spatial analysis in the intersections among Building Information Modeling, Geographic Information Systems, and Human Computer Interaction.


  • Making every cent count
  • Finding ways to make himself replaceable by a computer so he never has to work again
  • Starting new projects

 Shivakant Pandey 

Made in India, Engineered at IIT Delhi, Employed at Sea, Lived in Malaysia, learning ID at Georgia Tech.
These are the headlines, if you will. Shiva, has worked as a Business Analyst before renouncing worldly pleasures and working offshore on ships and rigs for five years across south-east Asia. His experience in theater, along with real life engineering roles help him in visualizing new concepts. He has dabbled with modelling softwares for over a decade now and is fluent in Solidworks and Autocad. Normally referred to the guy with the crazy ideas, he considers brainstorming and ideation as his key strengths. He is good with machines and fabrication.


  • Rapid Ideation
  • Story-telling and quoting movies and series
  • Smiling even when hungover

 Jim Demmers

Jim is completely at ease both in the woods and underwater. An adept scientific diver, divemaster, computer scientist, bushwacker, videographer and passionate explorer of the spaces where art, theory, technology, and community intersect, he’s happiest pursuing a lifetime of active observation and reflection. His current work at GT focuses on research into the development of new techniques for using interactive media to enhance collaborative problem solving, especially in the environmental sciences. His most recent two decades have been spent working with marine biologists on underwater field research and coral restoration projects. Keenly interested in exploring I/O mashups that use sensor arrays to generate novel simulations of natural processes.


  • Brainwaving
  • Deep listening
  • neutral buoyancy

  Angela Yoo

With a degree in biology, Angela has taught preK-12 students, blown up hydrogen balloons in science museums, led sea turtle trips and naturalist weekends, mentored at-risk youth, carted around cases of prosthetic breasts for cancer awareness classes, and worn many hats at various nonprofits for over a decade. She is currently in a Ph.D. program in engineering psychology at GA Tech with hopes of saving the world with human factors and usability principles. When she is procrastinating, she enjoys making fiber crafts, dancing, silversmithing, gemstone cutting, flint knapping, hiking and exploring, and stalking Jake Shimabukuro – the most awesome ukelele player ever!


  • Vacation/activity planning (i.e. daydreaming)
  • Bargain hunting
  • The Laughing Panda Lotus Shadow Kick

IMG_8845  Katelyn Wolfenberger

Katelyn is a recent MIT graduate with a degree in Mechanical Engineering. She’s passionate about engineering, nature, and exploring, both mentally and in the backcountry. Her research blended those interests by developing sensors for field biologists. She’s chased zebras with drones in Kenya to gather accurate population data and modeled the body temperatures of pikas in the Pacific Northwest. She’s excited about finding novel ways to engage the public with nature, such as developing an augmented reality app for citizen science and talking to anyone who will listen about that really cool critter she just saw.


  • Breaking things, can be used for good or evil
  • Eating enormous amounts of breakfast foods
  • Expedition planning

 Paul Clifton

Paul Clifton is a Ph.D. student in Digital Media at Georgia Tech. He is interested in the embodied aspects of spatial skills such as route planning, navigation, perspective taking, and mental rotation. He has designed and built tangible and embodied interfaces from puppets that track body movement to balloons that send video to an elevator. He’ll be using this trip to design and prototype devices that support the needs of navigation in the wilderness without getting in the way of experiencing the environment.


  • Convincing people to not carry heavy things
  • Listening
  • Planning



Yen AAicy Jeannette Yen

This is Jeannette Yen. I’ve been to all 7 continents and Antarctica wasn’t the last one. Now I am trying to jump into all the world oceans [yes, we did the polar plunge in an icy Southern Ocean. and I did snorkel in the Conasauga River in search of the brilliant darters and hellbenders.]. I am an oceanographer studying how plankton communicate underwater: the little aquatic critters make a disturbance as they swim through the water and other animals sense the semiotic ripples or the delicate scent in the wake and respond, and I am mostly interested in studying the mating response. In the Antarctic, where I just spent 4 months in 2014, I am studying pteropods, a snail with a calcareous shell that swim by flapping in the ocean. Tragically, these beautiful organisms and key link in the food web will disappear from the West Antarctic Peninsula region due to ocean acidification disabling their ability to form a strong shell. Learn more at this website: . At GT, I teach animal behavior and have known about fireflies and their flashy mating interactions. I also love interdisciplinary collaborations and teach a class to test the hypothesis that innovation and creativity occur at interfaces between disciplines, ethnicities, genders, species. I use bio inspired design as my palette where biologists, materials scientist, mechanical engineers, biomedical engineers, architects, industrial designers learn how to communicate to each other and how to work together. I am very interested in sustainable shelters and would like to study how organisms build shelters in the wild. And of course, I want to talk to the animals…all kinds, maybe humans.


  • talking to nature
  • talking to myself
  • expanding design space

 Hugh Crawford

Hugh Crawford is a long-distance hiker and amateur tree enthusiast. He supports those habits by teaching literature at Georgia Tech, something he has done for nearly 20 years. When not parsing poetry, he tries his hand at timber-framing, blacksmithing, and a whole range of practices where he can demonstrate his incompetence.  Current projects include the “Wayfinder’s Library” and a never-ending book-project detailing the trials and travails of hiking the Pennine Way and the Appalachian Trail.


  • Walking
  • Sharpening tools
  • The fine art of disappearing